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- Fortress of Narzod
- ------------------
- A long time ago, before our history began, wizards -- both good and evil --
- battled for supremacy of the earth. It was a time of magic and adventure when
- all men possessed special powers.
- The most evil wizard, Narzod, gained the power to enslave all mankind. You
- are the only remaining honorable wizard with the knowledge to harness all the
- forces of good to defeat Narzod and destroy his sinister fortress. But Narzod
- has prepared for your approach and guards his realm with deadly creatures of
- darkness, including the Mystic Hurler. Beware, and approach the Fortress of
- Narzod with great caution!
-
- Controls
- --------
- Joystick: Moves your hovercraft.
- Button 1: Select number of players.
- Button 2: Select skill level (1 is easiest).
- Button 3: Unused.
- Button 4: Fire.
-
- Game Play
- ---------
- Your goal in the Fortress of Narzod is to successfully travel a series of
- three roadways leading to the Fortress then destroy the powerful Mystic Hurler
- who acts as guardian to Narzod himself. Once the Mystic Hurler is destroyed,
- the Fortress of Narzod and all the evil it contains will disintegrate before
- your eyes.
-
- Lower Roadway
- -------------
- As the game begins, you find your hovercraft at the base of the Lower
- Roadway. You have been sighted by Narzod and he immediately releases his lead
- guardians -- the DoomGrabbers. Like all other guardians of the fortress, they
- will randomly release deadly Spikers which will destroy your hovercraft on
- contact. (Contact with any of the guardians will also destroy you.) Use your
- joystick to move your hovercraft and push button 4 to activate the blaster in
- an attempt to destroy DoomGrabbers and their Spikers. After destroying all
- DoomGrabbers, you must face the Tarantulas, then the Ghouls.
- You may fire continuously by holding down button 4, but be careful, your
- bullets can ricochet off the roadway walls directly back into your hovercraft.
-
- Middle Roadway
- --------------
- On the Middle Roadway, you will face the same types of guardians, however
- Narzod will send them in greater numbers. You will also face two more
- challenges -- the Spikers thrown by the guardians will split in half when hit
- by your blaster to double the danger, and Warbirds will accompany each wave of
- DoomGrabbers, Tarantulas and Ghouls.
- The Warbirds on the Middle Roadway can only harm you if they are allowed to
- make contact with your hovercraft. You can also use them to your advantage,
- blasting them while they are directly over the roadway. When blasted, they
- will act as shields from the guardians' Spikers. However, they will only
- shield you for a short amount of time and will eventually disappear.
-
- Upper Roadway
- -------------
- You will again face the same types of guardians as you have on the previous
- roadways, only in even greater numbers. As on the Middle Roadway, the
- guardians' Spikers will split in half when blasted and you will also face the
- Warbirds. However, the Warbirds on the Upper Roadway will fire upon you with
- bullets if they come within range of your hovercraft.
-
- The Fortress
- ------------
- If you are able to destroy all three waves of guardians on the Upper
- Roadway, you will be allowed to pass through the final guard tower into the
- Fortress of Narzod itself. Upon entering, you will find yourself face-to-face
- with the Mystic Hurler -- a creature so evil, even Narzod himself trembles in
- fear. The Mystic Hurler will aim an unlimited number of Spikers directly at
- your hovercraft and on either side of you to ensure that you will not progress
- any further. The Spikers will split in half when hit by your blaster.
- In order to destroy the Mystic Hurler, you must hit it with your blaster SIX
- times.
-
- Hovercraft
- ----------
- You are provided with six hovercrafts per game and unlimited ammunition.
- One extra hovercraft is earned for destroying the Mystic Hurler. Up to nine
- extra hovercrafts will be displayed by a numeral. Any earned hovercrafts over
- nine will be represented by [an infinity sign].
-
- Direct Hits
- -----------
- Your hovercraft will be destroyed whenever any of the following occurs:
- - Contact with one of the guardians or their Spikers.
- - Contact with one of the Warbirds or their bullets.
- - Contact with bullets from your own blaster that have ricocheted off the
- Roadway's walls.
- When you are hit, you will return to the same roadway level to face those
- guardians you have not yet destroyed.
-
- The Guardians
- -------------
- All of the guardians to the Fortress of Narzod are under the spell of the
- evil wizard. Their only goal is to destroy an unwanted visitor to the
- fortress. They will move back-and-forth randomly across the roadway as they
- approach your hovercraft.
- Each guardian can hurl one Spiker. Their Spikers may be thrown at any time
- and at any downward angle. When you reach the Middle and Upper Roadways, the
- guardians' Spikers will split in two -- doubling the danger.
- The guardians become easier to destroy as they come closer to your
- hovercraft. The farther they are up the roadway, the greater number of shots
- from your blaster it will take to eliminate them.
-
- Warbirds
- --------
- The Warbirds are used as a secret and unpredictable weapon by the evil
- Narzod. On the Middle Roadway, they can only cause you harm if they come into
- direct contact with your hovercraft. On the Upper Roadway and beyond, Narzod
- arms the Warbirds with powerful bullets that will fire directly at your
- hovercraft if they are not destroyed or avoided. Remember, you can us all
- Warbirds to your advantage as shields from the guardians' Spikers.
-
- Mystic Hurler
- -------------
- After you have passed through the third guard tower, you will be
- face-to-face with the Mystic Hurler. It is supplied with an unlimited number
- of Spikers which will be thrown directly at your hovercraft and to either side
- and will split in two when hit by your blaster.
-
- Scoring
- -------
- Points are awarded for blasting guardians on the roadways as follows:
- Guardian Type Points
- ------------------------------------------------------------
- DoomGrabbers 10
- Tarantulas 10
- Ghouls 10
- Warbirds 100
- Mystic Hurler 10 (And a bonus hovercraft)
- Standard Spiker 50
- Split Spiker 100
-
-
- z_morganrw@ccsvax.sfasu.edu
-